Game Designer | Worldbuilder | Visionary Storyteller
I craft worlds that beg to be explored. Whether through intricate lore, immersive mechanics, or evocative aesthetics, my goal is to make every game feel like a place with history, mystery, and purpose.
I thrive on the balance between structured design and wild creativity—melding intuitive gameplay with deep narratives. From post-apocalyptic journeys to eerie sci-fi horrors, my projects embrace the unknown, the unexplored, and the beautifully strange.
Game design, to me, is about discovery. The mechanics, the worldbuilding, the player’s choices—each element is a thread in a larger story waiting to be unraveled. I create not just for entertainment, but to spark curiosity, to make players feel like they’ve stepped into something greater than themselves.
If my work makes you wonder, if it lingers in your mind after the screen fades to black—then I’ve done my job.